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Formu?a 1 box art
2007 Ranked #4,801

Formu?a 1

A racing game where drivers choose speeds, navigate custom tracks, and reach the finish before their opponents. Taking corners too quickly risks accidents and tire wear, so braking, acceleration, and pit stops determine a car’s endurance.

Family Games Dice Racing Area Movement Events

Players

2-6

Play time

Not listed

Age

?+

Complexity

1.33/5

Rating

6.69

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.8/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

"Formu?a 1" (or "Wielki wy?cig" in the 2012 edition) is the remake of the Polish racing game named "Grand Prix" which was created in the 1980s by the same authors (Jan Rojewski and Micha? Stajszczak).

Core mechanisms

Key systems that shape the decisions players make.

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Read the full game description

"Formu?a 1" (or "Wielki wy?cig" in the 2012 edition) is the remake of the Polish racing game named "Grand Prix" which was created in the 1980s by the same authors (Jan Rojewski and Micha? Stajszczak). Game mechanics is quite similar to the game "Formula 1" from Waddingtons, which was published in 1962 (see: Formula 1). The rules of the "Grand Prix" have slightly changed over the years, but the main points in 2007/2012 editions of "Formu?a 1" are not changed. Players could prepare their own circuits with use of supplied segments with curves and straights. In the 2007/2012 game editions arrangement of the track spaces has changed for better determining the order of the moves in the turn. In every turn the players set the speed of their cars and try to drive through curves without an accident to reach the finish line before opponents. When safe speed for the curve is exceeded, the player has to roll the dice specified number of times to check if the car would stay on the track after breaking or if the accident (and some damage to the tyres) would happen. The cars are equipped with some amount of tyres tokens, which are used during the game when players brake hard, or accelerate to indicate the tyres wear. In 2007/2012 game editions there are only tyre tokens - in the "Grand Prix" there were cards ("Tyres" and "Brakes") to indicate damage points after hard breaking. Tyre wear is regulated by penalty charts. Set of tyres could be changed (supplemented) in the pit stop during the race. The game box contains: 16 double-sided track segments (8 squares, 8 triangles) with straights and curves with different safe speeds 6 plastic race cars 6 speedometers (dashboards) with movable speed indicator 174 tire counters 1 dice polish instruction Publisher/Game website: http://www.granna.pl/produkt,wielki-wyscig

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (4)

Play and group

Players
2–6
Best with
2–3
Play time
60 min
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

2
Jan Rojewski Micha? Stajszczak

Publishers

1
Granna

Linked items

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