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Formosa Tea box art

Formosa Tea

Players

2-4

Time

40-90

Age

12+

Weight

3.39

Rating

7.44

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Formosa Tea has a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is not a significant emphasis on cooperation in the game.

Replay value

Formosa Tea has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. It offers a fresh and engaging experience each time it is played.

Luck profile

Formosa Tea has a moderate level of luck influence. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

The sub-tropical climate and environment of Taiwan makes the island highly suitable for cultivating top quality tea. But it wasn't not until the 19th century after English businessman John Dodd discovered some amazing Oolong tea there that the Taiwanese tea business truly begin to bloom and "Formosa Tea" became world-reknowned. In Formosa Tea, players are tea farm owners competing to harvest the best tea leaves, improve their tea processing techniques, and produce tea of the highest quality for not only the domestic market but also for the international market. With the unique worker placement and worker advancement mechanisms, along with the tea dehydration and scenting processing, players must use their workers wisely to make the best tea in the market. A game of Formosa Tea is played in four rounds. In each round, players take turns to perform one of the five possible actions: Send a worker to harvest tea leaves Send a worker to a tea factory to process tea leaves Retrieve a worker from the tea factory after tea processing is completed Send a worker to sell tea in the domestic market Send a worker to sell tea to international merchants. After the end of the fourth round, the player who has the most prestige points wins!

Editions

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Credits

Designers

1
Chu-Lan Kao

Artists

2
Sammixyz Huang Yu Wen

Publishers

1
Soso Studio

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