Table feel
Moderate level of interaction with a mix of direct and strategic confrontation.
Players
1-5
Time
40-80
Age
14+
Weight
3.14
Rating
6.99
Teaching signal
High replayability
Low interaction
Scales well
Deep strategy
Luck-sensitive
Moderate level of interaction with a mix of direct and strategic confrontation.
Florence has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for improvement over time. The player interaction score is fixed at 1.775. It scales well with different numbers of players and maintains its appeal and balance. The easiness to learn score is moderate, allowing for a balance between accessibility and depth. Overall, Florence has a strong replayability score of 7.73.
Florence has a moderate level of luck involved in the game. Random elements such as card draws and dice rolls have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of luck through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy, with neither element dominating. Overall, Florence offers a good balance between luck and player agency.
Set in the titular city, Florence tasks players with elevating the status of their family and navigating the city on the night of a grand Carnevale to set up meetings with the ruling Medici figureheads: Cosimo, Giovanni, and Contessina. Florence is a Euro-style area control game in which the regions you want to hold change each round as the Medici move around the city attending various functions. Over nine rounds, each player dispatches family members to attend parties, give gifts, brag about their achievements, engage in spurious gossip, and muscle their way through crowds to get some valuable face-time with the Medici. The chief resource in Florence is time: As the Carnevale moves into full swing and the streets fill with revelers, they will become harder to navigate, and you will need to be cautious of which actions you ask your various scions to complete. But by ensuring that your family is at the front of each queue and the most talked about (by meeting conditions of various "brag" cards), you gain valuable points to elevate your family's status. Each Medici is impressed only by a specific approach, and as the night goes on, they become harder to impress — which scores you more points for increasingly harder objectives should you do so. Florence includes a solo mode by Dávid Turczi. —description from the publisher
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