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Fish Cook box art

Fish Cook

Players

2-6

Time

?-?

Age

12+

Weight

1.86

Rating

6.96

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.1

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Fish Cook has a moderate level of direct confrontation and strategic depth. Players need to be aware of and react to each other's strategies frequently. While there is some cooperation required, it is not a major focus of the game. Overall, the game has a good level of player interaction.

Replay value

Fish Cook has a high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. It offers a moderate level of easiness to learn. Overall, it has a strong replayability score of 8.0.

Luck profile

Fish Cook has a moderate level of luck involved in the game. Random elements have a notable but not exclusive impact on the game outcome. While there is some room for players to mitigate the effects of randomness through strategic decisions, luck still plays a significant role. The game strikes a balanced mix of luck and strategy, making it an enjoyable experience for players who enjoy both elements.

Overview

Fish Cook is a simple Euro-style board game in which players take the role of chefs. The game is divided into several "days" that have two parts: Morning and Evening. In the morning, players buy ingredients from the fish market and farmer's market; in the evening, they cook recipes and earn money. The strategy revolves around buying ingredients as cheaply and efficiently as possible, in addition to stealing the good ideas of your fellow chefs.

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
James Ernest

Artists

1
James Ernest

Publishers

2
(Web published) Cheapass Games

Linked items

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