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First Snow box art
2017 Ranked #13,545

First Snow

Survival worker-placement game has players build changing landscapes, gather resources, and keep an Inuit fed and warm through winter. Secretly placing a polar bear creates bluffing over camp locations as the seasonal timer closes.

Print & Play Modular Board Secret Unit Deployment Contests: 9 Card Nanogame PnP

Players

2

Play time

40-50 min

Age

10+

Complexity

2.8/5

Rating

6.76

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

First Snow is a free Print&Play game about an Inuit wandering through the changing landscape, hunting for food, gathering wood, building simple tools and looking for the best shelter to keep himself warm. This gets more and more difficult as the winter swiftly approaches.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

First Snow is a free Print&Play game about an Inuit wandering through the changing landscape, hunting for food, gathering wood, building simple tools and looking for the best shelter to keep himself warm. This gets more and more difficult as the winter swiftly approaches. And on top of all that, there’s this big terrifying polar bear… The game uses an innovative worker placement mechanism combined with resource management and a bit of bluffing. It uses dice in a few interesting ways but none of them require you to roll them. ;-) GAMEPLAY Every round players build a new landscape out of the 6 double sided land cards. As they do, they place their two camps along the way. Numbers on the chosen land cards determine the player order for the next round. Every land card is divided in half, so you do not choose a single card, but you have to combine two of them to form the complete location for your camp. At the start of the round, players secretly send their polar bear to one of the land cards and since you try to avoid the bear and want to get the best card at the same time, it brings a small bluffing aspect to the game. After completing the landscape, players resolve their camps. One of the camps serve as a "day camp" and the other as a "night camp" and each of them has a bit different purpose. While resolving a camp you can use all the resources shown on its location, but you have to fit them into your inventory to be able to use them later in the game. You can even build useful tools, but they take up space in your inventory as well. Scoring is resolved every round in your night camp and consists of feeding your Inuit and keeping him warm. The land cards serve also as a timer. One of them is flipped "winter" side up every round and the game ends when all the land cards get flipped. The game was designed for the 2017 9-Card Nanogame P&P Design Contest and it achieved the following awards: 1st place - Best Overall Game 1st Place - Best 2 player Game 1st place - Best Thematic Game 1st place - Best Written Rules 1st place - Best Artwork 2nd place - Most Innovative Mechanic

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
40–50 min
Age
10+
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

1
Tomáš Uhlí?

Artists

1
Tomáš Uhlí?

Publishers

1
(Web published)

Linked items

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