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Fire When Ready box art
1982 Ranked #17,195

Fire When Ready

A naval wargame where commanders assemble fleets of early ironclads and lead them through historical sea-battle scenarios. Ship selection and command choices recreate an era of emerging naval technology before dreadnoughts and carriers.

Wargames Nautical Wargame Critical Hits and Failures Grid Movement

Players

1-4

Play time

30-120 min

Age

12+

Complexity

2.38/5

Rating

6.46

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.1/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

MicroHistory #5 in the Metagaming MicroHistory series. From the 1870's until 1906 was the age of pre-dreadnought battle wagons.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

MicroHistory #5 in the Metagaming MicroHistory series. From the 1870's until 1906 was the age of pre-dreadnought battle wagons. The USA, Britain, France and other great powers began to build large navies of advanced ironclads. Fire When Ready explores this neglected era, allowing players to assemble fleets of battle wagons, cruisers, destroyers and torpedo boats. From back of the box: You Command in an Age of Valor... Naval battles have always been a bloodbath. Brave men desparately fight their proud ships amidst shell-fire and death. Before air-craft carriers, before Battleships, before Dreadnoughts there was an age of iron and coal and steam, of guns and men and death as sailors learned the new future of iron ships at sea. Fire When Ready puts you in command of those ships. From Manila to Tsushima you command in a playable, fast-paced recreation. Fire When Ready has two player, solitaire, and multi-palyer scenarios with basic and advanced rules. Scenarios cover Britain vs. France, Germans vs. Dewey, the Chinese vs. Japanese Battle of the Yalu, U.S. vs. Spain at Santiago, and Russia vs. Japan at Tsushima. Components: Rules, Map, Ship Counters

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Editions

Language and publisher variants currently recorded in the catalog.

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–2
Play time
30–120 min
Age
12+
Complexity
2.4/5
Credits and catalog connections

Credits

Designers

1
Michael Barnhart

Artists

1
Norman Royal

Publishers

1
Metagaming

Linked items

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