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The Field Of The Cloth Of Gold box art

The Field Of The Cloth Of Gold

Players

2

Time

?-?

Age

?+

Weight

1.53

Rating

7.15

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

The Field of the Cloth of Gold has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies. However, the game does not emphasize cooperation as much.

Replay value

The Field of the Cloth of Gold has a high replayability score due to its variability in gameplay, strategic depth, and adaptability to different player counts. The presence of expansions adds to the overall replay value. While it may take some time to learn, the game offers a rewarding and fresh experience each time it is played.

Luck profile

The Field of the Cloth of Gold has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

In June 1520, at Balinghem, there met the young and glorious Kings of England and of France in a grand and splendid celebration of their mutual friendship and admiration. There were great feasts and opulent amusements, conspicuous expressions of deepest and sincerest piety, and fierce tournaments. Each King outshone the other in turn, so that the world might be astounded at the wealth and power of each kingdom. So many tents and raiments were made of precious cloth of gold, that the field is so named. This game was created to commemorate the five hundredth anniversary of the world’s most famous three-week party, in which King Henry VIII of England, and Francis I of France, spent ridiculous amounts of money and resources to peacock at each other. Through smiles made of gritted teeth, the game’s two players will express friendship: each action they take will give their opponent a tile that they might use to score. Scoring usually entails removing the tile from the game, so each player must take care to maximize their scoring opportunities while either denying them to their rival, or forcing their rival to score before they’re ready. Once the game is underway, players are generally given only two options, and both of those options are usually painful - even and sometimes especially when they score you points. A sort of subversion of the point salad paradigm, The Field of the Cloth of Gold harkens back to the feel of the classic German games of the 1990s: simple, elegant, austere, and politely vicious. The second edition of the game, dubbed the "503rd anniversary edition", includes a new jewel tile type. —description from the publisher

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Amabel Holland

Artists

1
Amabel Holland

Publishers

1
Hollandspiele

Linked items

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