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Feurio! box art
Rich game profile

Feurio!

The game mechanism simulates a spreading forest fire which the players try to bring under control. They place firefighters in different parts of the forest and try to achieve two objectives: to fight the most dangerous fires to earn points (adding up high numbers) and to occupy a...

Players

1-4

Time

?-?

Age

10+

Weight

2

Rating

6.13

Should this hit the table?

Quick read before the metadata.

Feurio! has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's actions. However, there is minimal emphasis on cooperation in the game.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.2

Scales well

Strategy 4.5

Deep strategy

Control 2.7

Luck-sensitive

Table feel

Feurio! has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's actions. However, there is minimal emphasis on cooperation in the game.

Replay value

Feurio! has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and allows players to improve their strategy over time. The player interaction score is average. Feurio! scales well with different numbers of players without compromising its appeal or balance. The game is moderately easy to learn, offering a good balance between depth and accessibility. Overall, Feurio! has a strong replayability score of 7.7 out of 10.

Luck profile

Feurio! has a moderate influence of luck. Random elements like dice rolls and card draws have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate randomness through strategic decisions and planning, but luck still plays a significant role. The game has a balanced mix of luck and strategy, with neither element dominating the outcome.

Overview

What ABG knows about this game

The game mechanism simulates a spreading forest fire which the players try to bring under control. They place firefighters in different parts of the forest and try to achieve two objectives: to fight the most dangerous fires to earn points (adding up high numbers) and to occupy at least one water source (player's points are divided by the lowest number they occupy). The fire limits the spaces where people can be placed and eliminates water sources. The direction of the fire's spread is determined by the current situation and can be guessed quite accurately by watching the game closely. It is a highly territorial game with lots of blocking and chasing. The game also includes a solitaire and a cooperative variant.

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
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Files and documents

Rules, aids, translations

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Credits

People and publishers

Designers

1
Heinrich Glumpler

Artists

1
Franz Vohwinkel

Publishers

2
Edition Erlkönig Mayfair Games

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