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Fetch box art
2017 Ranked #22,528

Fetch

Players shift and rotate a tiled park maze in a race game, guiding animal friends to retrieve treats and return home first. Every rearranged row or column can open your route while frustrating another animal’s path to its prize.

Modular Board

Players

2-4

Play time

20-30 min

Age

12+

Complexity

1/5

Rating

5.11

Overview

How it plays

How does it play?

The dog wants the bone, the cat wants the yarn, the mouse wants the cheese and the squirrel wants the acorn. Sounds like this game of fetch should be a walk in the park, right?

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The dog wants the bone, the cat wants the yarn, the mouse wants the cheese and the squirrel wants the acorn. Sounds like this game of fetch should be a walk in the park, right? In any other park, yes, but not here! Roll the dice, then shift, rotate and rearrange the maze-like park tiles to help your animal friend retrieve their treats the fastest while slowing your foes down. The park play space consists of 16 tiles in a grid plus up to 4 home base tiles (1 for each player). Roll the 8-sided die to determine which rows or columns of the grid you can choose to shift or rotate on your turn, then move your animal up to two tiles. Retrieve your animal's treats from the other animals' home base tiles and return to your own first to win!

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Mechanism

1

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
20–30 min
Age
12+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
Chris Castagnetto

Artists

1
Jessica R. Eyler

Publishers

1
Ultra PRO

Linked items

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