ABG All Board Games
Festival box art

Festival

Players

2-4

Time

15-30

Age

8+

Weight

2

Rating

6.31

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with high interaction frequency. Limited emphasis on cooperation.

Replay value

The game offers a high level of variability with a diverse gameboard and multiple paths to victory. The availability of expansions adds new content and gameplay elements, enhancing replay value. The strategic depth allows players to continuously improve their strategies over time. The game scales well with different numbers of players and the player interaction score is above average. While the game may take some time to learn, it offers a rewarding and engaging experience, making it highly replayable.

Luck profile

The Board Game Festival has a moderate influence of luck. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Festival is a board game that recreates the movements between stages that happen at music festivals. Players will control groups of people, represented by polyominoes, who will enter the concert venue or move according to their interests, they may want to go to one of the four stages, buy some food or drink or buy a t-shirt of their favorite group. The game is played in rounds, starting with the player who has the Start of a Round marker. Players’ turns go in clockwise order until a round is completed. In your turn, you must place one of your Audience tokens or move one of your tokens already on the board. At the end of each round, solve the farthest Festival card from the deck by placing the markers from the Scoring board in the corresponding order. That is, from the first position (the player with the highest majority) to the last one with the card symbol (the player with the lowest majority) . In case of a tie, follow the turn order to assign the positions. Each player gains the bonus indicated on their space. The first player will get 4 points and the last one will get the solved Festival card. If there are more players, the second player will get 2 points and the third 1 point. You can also score points for objective cards (there are 3 always face up next to the board.) And for pairs of card with different signs (horny hand or microphone) If, at the end of a round, there are no more Festival cards or Permanent Objective cards available, the game ends. —description from the publisher

Media

No media imported yet.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Commerce

No commerce mappings imported yet.

Credits

Designers

1
Eloi Pujadas

Artists

1
Amelia Sales

Publishers

1
GDM Games

Linked items

No linked items imported yet.