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Fantasy Pub (second Edition) box art

Fantasy Pub (second Edition)

Players

2-4

Time

30-60

Age

14+

Weight

1

Rating

6.86

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

The Fantasy Pub (Second Edition) has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, the game does not emphasize cooperation as much.

Replay value

Fantasy Pub (Second Edition) offers a high level of variability with its gameboard, expansions, and strategic depth. The game scales well with different player counts and has a moderate learning curve. Overall, it provides a fresh and engaging experience with a strong replayability score of 7.89.

Luck profile

The final luck score for Fantasy Pub (Second Edition) is 6. The game has a balanced mix of luck and strategy, with random elements having a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a moderate role.

Overview

Every year, when the season of looting ends, the four most important clans of the Kingdom (the cold Northmen, the corsairs of the South, the savages of the East and the thieves of the Western Kingdom) meet in a remote tavern. They all hope to agree on new treaties and alliances, but above all, they want to tell stories, relax, and drink the best beer in the region until the others fall down. On your turn, roll two dice and use them to perform up to two of the five possible actions: Enter a new character in the pub Move a character of your clan Call the barkeeper Exit the pub Play an event card By moving characters around the six tables arranged in a circle, you will toast characters from your family and invite characters bigger than you. Get out of the pub before they close, or before the barkeeper throws you out for drinking too much or not being able to pay. You win the game if you have decently collected more beer tokens than everyone else.

Editions

Edition Year Language Publisher / Region
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Credits

Designers

1
Emanuele Ornella

Artists

1
Javier González Cava

Publishers

1
Looping Games

Linked items

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