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Family Inc. box art
2021 Ranked #6,986

Family Inc.

A push-your-luck game in which players reveal stolen-goods chips, stop safely to collect matching rival chips, or risk a bust. Matching values end a run, while diamonds soften failure and can trigger a large score.

Family Games Mafia Push Your Luck

Players

2-7

Play time

Not listed

Age

8+

Complexity

1.13/5

Rating

6.81

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Once a year, all family members of the notorious Azzardo family meet in the warehouse of the "Tutti Frutti" seafood restaurant to divide up the stolen goods according to an old family tradition.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Once a year, all family members of the notorious Azzardo family meet in the warehouse of the "Tutti Frutti" seafood restaurant to divide up the stolen goods according to an old family tradition. Everyone can try their luck, but only one will leave the meeting with a full suitcase. Who will prove to be the most skillful player in the hot-blooded game of gamblers, skillfully challenging luck and risk? At the start of each round in Family Inc., if you have face-up chips in front of you, you score them, advancing your counter on the score board, then removing those chips from the game. Next, you reveal one new chip after another from the middle of the table, placing them face up in front of you. After each new chip, you decide whether to reveal more chips or whether to end your turn. If you reveal a new chip during your turn that matches one of your face-up chips, your turn ends, collecting only a diamond in compensation if your turn ended after your second or third chip reveal. (If you collect a third diamond, return all your diamonds and score 50 points.) When you end your turn voluntarily, collect all face-up chips from in front of other players that match the values of your chips. When a player reaches the 100 space on the score track, the game ends and this player wins.

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Type

1

Category

1

Mechanism

1

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–7
Best with
2–7
Play time
10 min
Age
8+
Complexity
1.1/5
Credits and catalog connections

Credits

Designers

1
Reiner Knizia

Artists

2
Markus Erdt Elena Shluikova

Publishers

1
Piatnik

Linked items

No published linked games yet.