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Fairy Tile box art

Fairy Tile

Players

2-4

Time

?-?

Age

8+

Weight

1.3

Rating

6.33

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate interaction with a good balance between direct and strategic confrontation. Players need to pay attention to others' actions frequently, but cooperation is not a major focus.

Replay value

Fairy Tile has a high replayability score due to its variability in gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn. The game offers different experiences each time it is played, with the potential for new tactics and strategies to be discovered. The presence of expansions adds new content and gameplay elements, enhancing the replay value. The game scales well with different numbers of players, maintaining its appeal and balance. While it may take some time to learn, it offers a good balance between depth and accessibility.

Luck profile

Fairy Tile has a moderate level of luck involved in the game. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions and planning, luck still plays a significant role in the overall game. The game outcome is a balanced mix of luck and strategy.

Overview

Welcome to Fairy Tile, a kingdom of magical lands where a daring Princess, a devoted Knight, and a dreadful Dragon roam looking for adventure. They need your help to discover the kingdom! Help them move further and further to fulfill their destiny and tell their story, page after page. Develop the kingdom of Fairy Tile by putting new land tiles in play and moving the Princess, Knight, and Dragon across different places such as mountains, forests, and plains. Help them have extraordinary adventures by accomplishing objectives written on the pages of your book. As soon as you complete an objective, develop your story and read the page of your book aloud. Be the first to read all the pages of your book to win the game.

Editions

Edition Year Language Publisher / Region
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Credits

Designers

2
Matthew Dunstan Brett J. Gilbert

Artists

1
Miguel Coimbra

Publishers

4
2 Pionki Albi Conclave Editora Fabrika Igr

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