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Fafnir box art
2019 Ranked #8,161

Fafnir

A set-collection game has players discard gems to claim newly laid stones while avoiding forbidden colors. Endgame values depend on the most common gem colors, making early collections change worth unexpectedly.

Auction/Bidding Animals: Chickens

Players

2-4

Play time

Not listed

Age

9+

Complexity

1.6/5

Rating

6.32

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The chicken "Fafnir" lays two new gems each day, and all the players want to acquire these gems on the off chance that they'll be more valuable than the gems they already hold.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The chicken "Fafnir" lays two new gems each day, and all the players want to acquire these gems on the off chance that they'll be more valuable than the gems they already hold. Whoever throws away the most gems in a round acquires these two newest gems — but you can't throw away the colors of the gems that Fafnir just laid! No chicken will be impressed by you shaming the gems that you're also trying to acquire! Once a certain number of stones have been discarded in Fafnir, the round ends, and everyone scores for the gems that they've collected. Gold is worth 1 point each no matter how many have been collected, so go for gold if you want to play it safe. As for the five colors of gems, whichever one appears most frequently is worth 3 points each, while the secondmost frequent color gem is worth 2 points each, and all other gems are worth -1 point each.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3–4
Play time
20 min
Age
9+
Complexity
1.6/5
Credits and catalog connections

Credits

Designers

1
Jun Sasaki

Artists

1
Jun Sasaki

Publishers

1
Oink Games

Linked items

No published linked games yet.