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Expedition Sumatra: Dadu Dadu box art
2011 Ranked #17,163

Expedition Sumatra: Dadu Dadu

A dice-driven exploration game where expedition leaders travel, discover rare animals, explore sites, and score the most points. Players may keep rolling only while actions remain possible, so storing dice and extending turns become key decisions.

Animals Dice Paper-and-Pencil Set Collection

Players

2-4

Play time

Not listed

Age

8+

Complexity

2/5

Rating

6.58

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Expedition Sumatra: Dadu Dadu, a dice game thematically based on Expedition Sumatra, several expeditions are being dispatched into the depth of a fantastic jungle world. The players roll their dice as long as it is possible to carry out at least one of four actions.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Expedition Sumatra: Dadu Dadu, a dice game thematically based on Expedition Sumatra, several expeditions are being dispatched into the depth of a fantastic jungle world. The players roll their dice as long as it is possible to carry out at least one of four actions. Except from storing dice in the dock, the players can move through the jungle or cross the sea, discover rare animals, or explore different sites. After a certain number of rounds, the most successful expedition leader wins by scoring the highest amount of points. The game offers five scenarios differing somewhat in complexity, each with a different set of exotic animals and another habitat, different sites and slightly modified rules. The game will be released at Essen 2011 with a print run of about 200 copies. --- Expedition Sumatra Dadu Dadu schließt thematisch an seinen Vorgänger an, ist jedoch ein Würfelspiel. Die Schachtel enthält 5 unterschiedliche Szenarien, die zwar auf derselben Grundidee basieren, sich jedoch in den Details (Landschaften, Tiere, Orte) voneinander unterscheiden. Mit Hilfe von 6 Würfeln und einem farbigen Stift agiert der Spieler im jeweiligen Szenario solange, wie er eine Aktion ausführen kann d.h. über Land oder Wasser fahren, Tiere aufspüren, Orte erkunden oder zumindest 1 bis 2 Würfel zwischenlagern. Erst wenn keine Aktion mehr möglich ist oder alle Würfel genutzt worden sind, ist der nächste Spieler an der Reihe.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
20 min
Age
8+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

2
Jens Jahnke Britta Stöckmann

Artists

3
Mariusz Gandzel Piotr Rorot Anna W?odarska

Publishers

1
Igramoon Spieleverlag