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Cat Café box art

Cat Café

Players

2-4

Time

?-?

Age

10+

Weight

1.69

Rating

6.42

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 2.8

Luck-sensitive

Table feel

The final interaction score for Cat Café is 7.6 out of 10, indicating a moderate level of interaction in the game. There is a good amount of direct confrontation through battles and competitive actions, and players' decisions and strategies indirectly affect others through resource denial and strategic positioning. Players must frequently pay attention to others' actions. However, there is a lower emphasis on cooperation as players primarily focus on their own goals and objectives.

Replay value

Cat Café offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game offers deep strategic possibilities and room for players to improve their strategies over time. The player interaction score is average, and the game scales well with different numbers of players. While the game may take some time to learn, it offers a good balance between easiness and depth. Overall, Cat Café has a strong replayability score of 7.96 out of 10.

Luck profile

The final luck score for Cat Café is 5.67. The game has a moderate impact of randomness, with random elements having a notable but not exclusive influence on the game outcome. Players have some ability to mitigate the effects of luck through strategic decisions, but luck still plays a significant role. The game has a balanced mix of luck and strategy, with neither element dominating the outcome.

Overview

Make your corner in the Cat Café the best one possible! Entice cats by literally drawing toys for the cats to play with. Place the toys in the most favorable way possible, and you win by attracting the most cats! Cat Café is a reimplementation and slightly altered version of the Korean game Cat Tower by Mandoo Games. Cat Café is a light roll-and-write game in which players draft one die each round, then use the final unused die as well. Both dice are then used to 1) Draw a particular type of cat toy and 2) Place it on that level of a particular tower. Placing each toy in a particular position is important as it gives a player points in specific ways. Place a bowl next to different and unique other toys, or place a cushion high up so that cats can sleep and watch from high up, or even give the cats yarn to play with, giving you potential majority scoring. —description from the publisher

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Credits

Designers

2
Lee Ju-Hwa Giung Kim

Publishers

2
Alley Cat Games Mandoo Games

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