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Escape Room: The Game – Virtual Reality box art

Escape Room: The Game – Virtual Reality

Players

3-5

Time

?-?

Age

16+

Weight

3.33

Rating

6.87

Fit

Teach ?

Not enough signal

Replay ?

Not enough signal

Interaction 3.7

Highly interactive

Scaling ?

Not enough signal

Strategy ?

Not enough signal

Control 3.5

More strategic control

Table feel

Moderate level of direct confrontation and strategic depth, with frequent interaction and a strong emphasis on cooperation.

Luck profile

Escape Room: The Game - Virtual Reality has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Can players work together to complete adventures in a new virtual environment? Escape Room: Das Spiel - Virtual Reality includes a pair of virtual reality goggles that allows players to enter the game world live with the Escape Room app. Trapped in a submarine or crashed with a helicopter, the players must work together to complete the adventure successfully and free themselves from the predicament, but there is not much time to do this. In just one hour, all tasks have to be solved in order to win together! The interactive environments to the adventures are 360?° scenes with many hidden puzzles and moving objects. Only through good communication will players be able to solve all tasks. In the new Chrono Decoder app, the codes can be entered quickly and easily. (The Chrono Decoder from the base game can also still be used.) Escape Room: Virtual Reality lets players dive into new game environments. The players are no longer just players but part of the adventure. A unique experience that no one will ever forget! Escape Room The Game: Virtual Reality can be played with or without the original base game. Requires a smartphone with Escape Room The Game app download.

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Credits

Publishers

5
Diset S. A. Identity Games International B.V. Korea Boardgames Noris Spiele Simba Toys

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