Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
In Escape from 100 Million B.C., players are stranded time travelers, hurrying to reassemble their ship because a nearby volcano is about to blow. There are dinosaurs to dodge, time rifts to close, and castaways from other eras who got pulled back due to paradoxes.
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Cooperative Game
Players coordinate their actions toward a shared objective and win or lose together.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Critical Hits and Failures
Exceptional die results create unusually strong successes or severe failures.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Read the full game description
In Escape from 100 Million B.C., players are stranded time travelers, hurrying to reassemble their ship because a nearby volcano is about to blow. There are dinosaurs to dodge, time rifts to close, and castaways from other eras who got pulled back due to paradoxes. Each time traveler has unique abilities and stats which will aid in repairing the time ship. You must be careful not to disrupt the timeline too much or the volcano will erupt, wiping out proof of the expedition altogether. The game includes the following components: • 1 Rulebook • 1 Game board • 1 Time Machine sheet • 6 Hero sheets • 181 cards, including: - 35 Carnivorous Creature cards - 35 Herbivorous Creature cards - 25 Aquatic Creature cards - 25 Adventure cards - 40 Equipment cards - 21 Paradox cards • 15 Equipment Crate cubes • 12 Six-Sided dice (1 red and 11 white) • 203 Cardboard tokens, including: - 9 Time Machine parts - 1 Paradox marker - 1 Difficulty marker - 1 Emergency Recall tracker - 1 First Player marker - 6 Time Rift markers - 6 Time Castaway markers - 5 Carnivorous Creature markers - 5 Herbivorous Creature markers - 4 Aquatic Creature markers - 30 Will tokens - 20 Wound tokens - 30 Ammo tokens - 84 Map tiles 29 Plastic Standee stands 29 Standees: - 6 Heroes - 5 Herbivorous Creatures - 5 Carnivorous Creatures - 4 Aquatic Creatures - 6 Time Castaways - 2 Sentry Bots