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Erbsenzählen box art

Erbsenzählen

Players

2-5

Time

10-15

Age

6+

Weight

1.33

Rating

6.08

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.1

Scales well

Strategy 4.7

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

The game erbsenzählen has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. It offers fresh experiences each time it is played and allows players to improve their strategies over time. The game has a moderate learning curve, making it accessible to a wide range of players.

Luck profile

Erbsenzählen has a low influence of luck. While random elements like dice rolls or card draws have a minimal impact on the game outcome, players have substantial ability to mitigate randomness through strategic decisions and planning. The game is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

In Erbsenzählen, players are presented with a big jumble of peas that they need to straighten out. By sorting, calculating, and exchanging, the players try to put the pea cards from 1 to 6 in the correct order to earn a giant pea as a reward. Whoever defies the pea thieves and the bad luck peas can, in the end, collect the most giant peas and win.

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Editions

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Commerce

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Credits

Designers

1
Thade Precht

Artists

1
Oliver Freudenreich

Publishers

1
HABA

Linked items

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