Table feel
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Players
1-4
Time
10-30
Age
14+
Weight
1.67
Rating
6.33
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
The game has a high degree of variability, impactful expansions, deep strategic possibilities, and good scalability. It is moderately easy to learn. Overall, it offers a high level of replayability.
The final luck score for Endangered Orphans of Condyle Cove is 5.33, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
A deplorable tabletop game devoid of joy, hope, or humor; which, regrettably, is also far more awesome than it has any right to be. In Endangered Orphans of Condyle Cove, players take turns choosing to move around the board, playing options to either help their orphan survive, or make their opponent's orphan suffer. When an orphan either runs out of options, or in an act of desperation, reveals the boogeyman, the boogeyman takes the orphan. When all but one orphan are taken by the boogeyman, the game ends, and the last orphan to survive is the winner. The Endangered Orphans set includes: Condyle Cove Core Game Boogeyman Solo Play Figure Fourth Player Expansion Last Winter Expansion The Ghost of Benny Harris Expansion
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