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Emmerlaüs Duel Of Mages box art
1996 Ranked #17,039

Emmerlaüs Duel Of Mages

A fantasy battle card game has mages use a shared deck to reduce rivals from their starting health to defeat. Eliminated players leave the contest, and the last mage standing wins the duel.

Customizable Games Card Game Fantasy Player Elimination Hand Management

Players

2-10

Play time

Not listed

Age

12+

Complexity

1.82/5

Rating

6.14

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Non CCG card game that has a CCG feel, using a common deck.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Non CCG card game that has a CCG feel, using a common deck. Base deck of 100 cards plus now 6 expansion packs available of 50 cards ["Power", "Communion", "Abundance", "Destiny", "Sorcery" and "Invocation"] each one add more depth to the game and greater challenges to the players. There's also 2 newer expansions of 25 cards each that adds a completely new dimension to the game: "Allies" and "Companions". While the expansion packs are add-ons, once purchased, you have all the cards in the series. This is not a true "ccg". From the instruction booklet: "This is a game of imagination and make-believe. As you are playing, never forget this: you are a great mage of forgotten times. Imagine yourself as what you would like to be. Picture yourself as such." Each player starts with 50 hit points. During the game if you lose all your hit points and get to zero or a negative total, you are considered dead and must leave the game. The other players keep on playing until there is only one player left. You can play with up to 10 players and games can go from as fast as 10 minutes, to a long hour! It all depends on your decision and your skill at "rolling the dice".

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–10
Best with
2
Play time
15 min
Age
12+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

3
Frederic Dumas Jean-François Hamel E. Bruce Hollands

Publishers

1
Creations Chaos Inc.

Linked items

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