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Electronic Battleship Advanced Mission box art

Electronic Battleship Advanced Mission

Players

2

Time

?-?

Age

8+

Weight

1.71

Rating

5.89

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

The game has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's actions. However, there is less emphasis on cooperation.

Replay value

The game offers a high level of variability with different experiences each time it is played. The presence of expansions adds new content and gameplay elements. There is significant strategic depth, allowing players to improve their strategies over time. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the investment.

Luck profile

The final luck score for Electronic Battleship Advanced Mission is 7, indicating a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

The Advanced Mission takes the familiar Battleship game to a whole new level. Here is the list of the new weapons and tactics now at your disposal: 2 Exocet missiles fired from your aircraft carrier; 1 Tomahawk missile with a massive footprint fired from your battleship; 2 Apache missiles fired from your destroyer; 2 torpedoes fired from your sub; two recce airplanes for surveillance; and sonar imaging from your sub! While the older version of this game had some strategy, it was still a mostly guessing game, but with the Advanced Mission you really have to plan your attack and keep track of your available assets.

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Editions

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Credits

Designers

1
(Uncredited)

Publishers

2
Hasbro Milton Bradley