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El Camarero box art

El Camarero

Players

2-10

Time

?-?

Age

8+

Weight

1.2

Rating

7.39

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

El Camarero has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. While there is some level of cooperation required, it is not the main focus of the game. Overall, El Camarero has a strong interaction score.

Replay value

El Camarero has a high variability gameboard, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, enhancing the replay value. The game offers deep strategic possibilities and allows players to improve their strategy over time. The player interaction score is good, and the game scales well with different numbers of players. While it may take some time to learn, the easiness to learn score is moderate. Overall, El Camarero has a strong replayability score of 7.9 out of 10.

Luck profile

The final luck score for El Camarero is 5.67, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

A game that honors the great memory of waiters all over the globe. Do you think you could be a great waiter? Starters, mains, sides, desserts and beverages. You must remember every order of the table and serve the dishes going out from kitchen. But pay attention! If someone makes a mistake, you can save the honor of the waiters by correcting it. At the start of the game every player receives cards with starters, mains, sides, desserts and beverages. Each card shows two variants and the players should pick one variant for each card and put them face up in front of him. Then, the players read aloud out their orders and flip them face down. Now someone puts 8 cards from the kitchen deck and put them in the center of the table. Starting by the first players and following turns, each player can either serve a dish to a player or discard extra dishes. If another player thinks the current player is making a mistake he can ring the bell and correct him. Players scores 3 points for right services, 1 point for discarded dishes and -2 for every mistake. The game ends at the end of the kitchen deck, the players with more points is the winner.

Category

2

Mechanism

1

Editions

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Commerce

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Credits

Artists

1
Nacho Rodriguez

Publishers

1
Maldón

Linked items

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