Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Eastfront II is a update to the classic EastFront: The War in Russia, 1941-45. It details the conflict between Germany and the Soviet Union during WWII.
Core mechanisms
Key systems that shape the decisions players make.
Action Points
Spend a limited allowance of points across several possible actions each turn.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Secret Unit Deployment
Place or assign units secretly before their positions are revealed.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Read the full game description
Eastfront II is a update to the classic EastFront: The War in Russia, 1941-45. It details the conflict between Germany and the Soviet Union during WWII. Players have to contend with production, supply, command control and weather to try and break the other side's lines. Individual, linkable 6-month scenarios cover the war from June 1941 through May 1945. This title uses Columbia Games Block system, wooden blocks that stand upright with unit details only shown on one side, and rotate to take step reductions in strength. This provides a "fog of war." EastFront II is part of a re-release of the entire EuroFront series; the new series consists of EastFront II, WestFront II: The War in Europe 1943-45 – Second Edition, and EuroFront: The War in Europe, 1936-45 – Second Edition. EastFront II includes two maps: each 22" x 34" for a 44" x 34" playing area. The map area includes the Trans-Volga area, the Balkans, and Baku and Finland. All of the original EastFront scenarios are included and the larger playing area improves them.