allboardgames.com
Dungeons & Dragons: Wrath Of Ashardalon Board Game box art
2011 Ranked #991

Dungeons & Dragons: Wrath Of Ashardalon Board Game

Cooperative fantasy dungeon-crawl where heroes explore a monster-filled labyrinth and undertake scenario-based quests. Tiles and dangers emerge as the party advances, pushing each expedition toward a confrontation with a lurking red dragon.

Thematic Games Adventure Exploration Grid Movement Modular Board

Players

1-5

Play time

Not listed

Age

12+

Complexity

2.6/5

Rating

7.10

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

From Wizards of the Coast website: A cooperative game of adventure for 1-5 players set in the world of Dungeons & Dragons. A heavy shadow falls across the land, cast by a dark spire that belches smoke and oozes fiery lava.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

From Wizards of the Coast website: A cooperative game of adventure for 1-5 players set in the world of Dungeons & Dragons. A heavy shadow falls across the land, cast by a dark spire that belches smoke and oozes fiery lava. A cave mouth leads to a maze of tunnels and chambers, and deep within this monster-infested labyrinth lurks the most terrifying creature of all: a red dragon! Designed for 1-5 players, this boardgame features multiple scenarios, challenging quests, and cooperative game play. Each player selects a hero; a rogue, thief, warrior, cleric, or wizard. On their turn, each player can explore further into the dungeon (turn over new tiles), move through the already explored parts of the dungeon, and fight monsters. When a new dungeon tile is revealed, there is typically an encounter of some sort, and new monsters to fight are added. Slain monsters reward the players with treasure, and experience points, allowing them to level up and increase their skills during play. Players must cooperate to stay alive, slay the monsters, and achieve the goal of their quest. Each scenario has a different goal - from retrieving a relic, to slaying a vampire lord.

Browse all classifications

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–5
Best with
1–5
Play time
60 min
Age
12+
Complexity
2.6/5
Credits and catalog connections

Credits

Designers

2
Peter Lee Bill Slavicsek

Artists

2
Jesper Ejsing Jason Engle

Publishers

1
Wizards of the Coast

Linked items

No published linked games yet.