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Dungeon Universalis box art
2019 Ranked #2,251

Dungeon Universalis

Fantasy dungeon-crawl sandbox where heroes explore, fight, and pursue adventures through a classic role-playing world. Scenarios and character choices shape each quest, so the party must prepare for unpredictable dangers and build its own legend.

Thematic Games Adventure Exploration Action Points Action Queue

Players

1-6

Play time

60-180 min

Age

12+

Complexity

4.3/5

Rating

8.76

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.7/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.6/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

A classic Dungeon Crawler board game for 1 to 6 players (Age 12+). The game includes many game modes, including a lone wolf one.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

A classic Dungeon Crawler board game for 1 to 6 players (Age 12+). The game includes many game modes, including a lone wolf one. DUN´s system merges its intuitive mechanics, card games and the almost unlimited possibilities and options of a RPG. DUN includes a huge narrative campaign and several independent quests. It also allows you to design your own quests or simply to use its rulebook, system, and cards to replay missions and quests from other dungeon crawlers. The game adapts to any medieval fantastic background. However, it has its own background: the one used in the novel Raazbal, written by the author of the game and published in 2010. It is one game system that presents many different game modes: Standard mode with a Dark Player: The Dark Player is a player who competes against the others. In this mode some quests have an undefined length and finish when the quest´s goal is achieved. Others have a set number of turns assigned. Players may gain experience which improves their attributes and skills according to the cooperative achievements of the players´ group. Individual mode: players gain experience according to their individual achievements. Cooperative mode (including lone-wolf player): a 100% cooperative game, with an Artificial Dark Player. RPG mode: the Dark Player is omniscient (just like a classical RPG master). Open-map mode: scenarios without a gridded floor. —description from the publisher (slightly edited)

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–6
Best with
1–5
Play time
60–180 min
Age
12+
Complexity
4.3/5
Credits and catalog connections

Credits

Designers

1
Oscar Bribian

Artists

4
Black Scroll Jacob Blackmon Brian Brinlee Valerio Korax Carbone

Publishers

1
Ludic Dragon Games

Linked items

No published linked games yet.