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Dune: War For Arrakis box art
Rich game profile

Dune: War For Arrakis

Arrakis is a desert world seemingly dead and barren, yet here lies the most important resource in the galaxy: Spice. Without Spice, space travel is impossible, and humans become little clusters on isolated planets. The noble House that controls Arrakis and the production of Spice...

Players

1-4

Time

?-?

Age

14+

Weight

3.25

Rating

6.52

Should this hit the table?

Quick read before the metadata.

Dune: War for Arrakis has a high level of direct confrontation and strategic depth in confrontation. Players need to be aware of and react to each other's strategies frequently. However, there is less emphasis on cooperation in the game.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Dune: War for Arrakis has a high level of direct confrontation and strategic depth in confrontation. Players need to be aware of and react to each other's strategies frequently. However, there is less emphasis on cooperation in the game.

Replay value

Dune: War for Arrakis has a high replayability score due to its high variability gameboard, strategic depth, and scalability. The presence of expansions adds to the replay value. However, it may take some time to learn the game, which slightly affects the score.

Luck profile

Dune: War for Arrakis has a moderate level of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Arrakis is a desert world seemingly dead and barren, yet here lies the most important resource in the galaxy: Spice. Without Spice, space travel is impossible, and humans become little clusters on isolated planets. The noble House that controls Arrakis and the production of Spice wields great power. The Emperor gave Arrakis to House Atreides, but then he conspired to replace them with their old rivals, House Harkonnen. Baron Harkonnen crushed the Atreides in a treasonous attack, and now rules the planet with an iron fist. But Paul and Jessica, heirs to House Atreides, are alive, and are mounting a rebellion with the aid of the formidable Fremen, the mysterious inhabitants of the barren expanses of Arrakis. Only one House will emerge victorious from the coming struggle, while the other will be lost in the desert sands. It's into this grim reality that players will be thrust in Dune: War for Arrakis. In this asymmetrical strategy game, players fight for control of the planet, maneuvering troops like the Fremen, the Fedaykin, and the fearsome Sardaukar, while sending Spice harvesters into the deep desert, daring to challenge the great Sandworms. The game features an action dice system with numerous event cards that will enable players to retell the Dune saga differently with each playthrough. —description from the publisher

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Credits

People and publishers

Designers

2
Marco Maggi Francesco Nepitello

Artists

4
Henning Ludvigsen Stefano Moroni Paolo Parente Steve Prescott

Publishers

1
CMON Global Limited

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