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Dulce box art

Dulce

Players

1-4

Time

?-?

Age

14+

Weight

2

Rating

6.23

Fit

Teach 2.4

Teaching signal

Replay 4.1

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Dulce has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Dulce has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic depth, and good scalability. It offers fresh experiences each time it is played and allows players to improve their strategy over time. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

Dulce has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions, luck still plays a significant role. The game has a balanced mix of luck and strategy, making it suitable for players who enjoy a combination of chance and skill.

Overview

Competition is tough in the world of sweets. You need to plant your fields strategically with cacao, coffee, peanuts, and vanilla, then use those beans efficiently to make the best confectionaries around! Using every resource is necessary to beat out your competition. In Dulce, each player has their own deck with beans on one side of each card and a factory on the other, as well as their own field in which to plant. Every round, one player draws a card and the others search their deck for the same card, then everyone chooses their action simultaneously: plant, harvest, or build a new factory. Planting gains you new cacao, coffee, peanut, and vanilla resources, and harvesting allows you to use those resources in your factories. Each confectionary made in your factories earns you one point, and at the end of twenty rounds, the player with the most points wins! —description from the publisher

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