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Dread Curse box art
Rich game profile

Dread Curse

A pirate lives on skill, guile and fortune's fair eye, dreading the day his luck finally runs dry.? Before ye lies a sack of sixty golden doubloons – a king's ransom and a good day's haul. Each of the crew is entitled to a share equal to his rank and station aboard, and as a crew...

Players

3-8

Time

?-?

Age

14+

Weight

1.83

Rating

6.31

Should this hit the table?

Quick read before the metadata.

Dread Curse has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's actions. However, the game does not emphasize cooperation as much.

Teach 2.4

Teaching signal

Replay 4.1

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 2.5

Luck-sensitive

Table feel

Dread Curse has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's actions. However, the game does not emphasize cooperation as much.

Replay value

Dread Curse has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for players to improve their tactics. The player interaction score is moderate. The game scales well with different numbers of players without compromising its appeal or balance. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Dread Curse has a strong replayability score of 8.1.

Luck profile

Dread Curse has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate the effects of randomness through strategic decisions, luck still plays a significant role. The game has a balanced mix of luck and strategy, with neither element dominating the outcome.

Overview

What ABG knows about this game

A pirate lives on skill, guile and fortune's fair eye, dreading the day his luck finally runs dry.? Before ye lies a sack of sixty golden doubloons – a king's ransom and a good day's haul. Each of the crew is entitled to a share equal to his rank and station aboard, and as a crew of thieving pirates, each has his own unique talent for prying coins out of the hands of his shipmates. Take all ye deserve – but no more than prudence allows for the treasure be cursed!?? Within the sack are coins bearing the Black Spot. To hold such a coin is to feel the icy hand of death upon ye – but to not be able to rid oneself of its curse is death itself. Best find someone else's pocket to line it with, lest ye find yer pirating days at an end. Dread Curse is a push-your-luck game of cunning thievery and ample turns of fortune.? Play revolves around drawing loot from a cloth bag and stealing from the other pirates in order to gain the most valuable stash of treasure. Each turn, players reveal coins from their hidden cache to win the captaincy or one of the other seven crew assignments, each of whom are able to draw from the bag in a unique way or use a special "cheat" ability available only to that pirate. Stay in as long as you dare to grab more gold, but beware the Black Spot for if you end the game with it in your stash, you automatically lose.

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Editions

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Credits

People and publishers

Designers

1
Stuart Sisk

Artists

1
Lindsey Look

Publishers

1
Smirk & Dagger Games

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