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Double Quick box art

Double Quick

Players

2-4

Time

?-?

Age

8+

Weight

1.5

Rating

7.10

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.3

Scales well

Strategy 4.6

Deep strategy

Control 2.7

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.

Replay value

Double Quick offers a high level of variability with its gameboard, multiple paths to victory, and variable setups. The presence of expansions adds even more content and gameplay elements. The game provides deep strategic possibilities and room for players to improve their tactics and strategies over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, it offers a good balance between easiness and depth. Overall, Double Quick has a strong replayability score of 7.95.

Luck profile

The final luck score for Double Quick is 5.33, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

A word game where quick thinking pays off. Up to 4 players build a crossword out of their tiles. Every 30 seconds or so, a timer goes off and each player must draw 2 tiles and add them to their crossword. Using a letter in 2 words scores double points for that letter. Infrequently used letters (e.g. x,q,z) score higher amounts of points but are harder to use in your crossword.

Editions

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Credits

Designers

1
(Uncredited)

Publishers

1
Winning Moves Games (USA)