Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
The object of the game is for a dog to locate four bones and carry them safely back to his home. Bones tend to be found in trash cans and are sometimes given as rewards for successfully delivering newspapers to various establishments.
Core mechanisms
Key systems that shape the decisions players make.
Action Points
Spend a limited allowance of points across several possible actions each turn.
Area Movement
Move pieces between connected regions rather than along individual spaces.
Pick Up and Deliver
Collect goods at one location and transport them to another for rewards.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Read the full game description
The object of the game is for a dog to locate four bones and carry them safely back to his home. Bones tend to be found in trash cans and are sometimes given as rewards for successfully delivering newspapers to various establishments. Players must also pay close attention to their bellies as their hunger level drops with each passing round. So, finding food is also a top priority. Life on the streets is tough as not only must players search for food and bones, but they also must fend off rival dogs and that pesky dog catcher.