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Discworld: Ankh-morpork box art
2011 Ranked #573

Discworld: Ankh-morpork

Hidden-objective area-control game where rival factions place minions and buildings to seize Ankh-Morpork. Unique cards chain actions and secret victory conditions make every move a clue to what opponents might be planning.

Thematic Games Bluffing Card Game Area Majority / Influence Events

Players

2-4

Play time

Not listed

Age

11+

Complexity

2.21/5

Rating

7.25

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Martin Wallace and Treefrog Games present Ankh-Morpork, set in the largest city-state in Terry Pratchett's Discworld. Lord Vetinari has disappeared and different factions are trying to take control of the city.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Martin Wallace and Treefrog Games present Ankh-Morpork, set in the largest city-state in Terry Pratchett's Discworld. Lord Vetinari has disappeared and different factions are trying to take control of the city. Each player has a secret personality with specific victory conditions, which means that you're not sure exactly what the other players need to do in order to win. The action takes place on a map of Ankh-Morpork, with players trying to place minions and buildings through card play. Each of the 132 cards is unique, and "the cards bring the game to life as they include most of the famous characters that have appeared in the various books. The rules are relatively simple: Play a card and do what it says. Most cards have more than one action on them, and you can choose to do some or all of these actions. Some cards also allow you to play a second card, so you can chain actions" (Wallace). A team of artists have recreated the city and its residents for the cards, game board and box, with Bernard Pearson coordinating that team. Ankh-Morpork has been sublicensed to Mayfair Games for the North American market and Kosmos for the German market.

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Editions

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
60 min
Age
11+
Complexity
2.2/5
Credits and catalog connections

Credits

Designers

1
Martin Wallace

Artists

4
Peter Dennis Paul Kidby Ian Mitchell Bernard Pearson

Publishers

1
Treefrog Games