Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
This card game version of Pillars of the Earth is a trick-tacking game with a twist. The player whose colour is the highest card wins the trick, regardless of who played it.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
This card game version of Pillars of the Earth is a trick-tacking game with a twist. The player whose colour is the highest card wins the trick, regardless of who played it. Your aim is to score victory points by winning the tricks containing your own workers and utilising them to convert resources found on other cards. Diverse Character cards are adding options to influence the gameplay further.