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Die Osterinsel box art
1994 Ranked #14,773

Die Osterinsel

Players race statues along a path while placing rocks in rivals’ hollow heads, seeking the best result among the first finishers. Remembering each statue’s hidden burden matters because the most rocks decides the win.

Racing Open Drafting

Players

3-4

Play time

Not listed

Age

10+

Complexity

1.6/5

Rating

5.80

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.9/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

A simple game. Race to the end of a path.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

A simple game. Race to the end of a path. On your turn, you must move one figure and place as many rocks in the heads of other figures as the number of spaces you moved. Of the first two finishers, the one with the most rocks in his head wins. The pieces are big honking Moai (Easter Island Statues) heads made of plastic which are hollow. The game is short and simple. There is not a huge amount of strategy and it helps if the other players cannot remember how many rocks are in the others heads.

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Category

1

Mechanism

1

Family

1

Shopping

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–4
Best with
3–4
Play time
30 min
Age
10+
Complexity
1.6/5
Credits and catalog connections

Credits

Designers

2
Leo Colovini Alex Randolph

Artists

2
Hartmut Gärling Fabio Visintin

Publishers

1
Blatz

Linked items

No published linked games yet.