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Die Atombombe: The Reich's Bid To Build The Bomb box art
2019 Ranked #15,847

Die Atombombe: The Reich's Bid To Build The Bomb

A historical political card game has competing German factions recruit scientists and obtain scarce resources for atomic research or postwar gains. The worsening war brings support, rivalry, and disruption, making sustained progress increasingly difficult.

Wargames Card Game Political Magazine: Against The Odds

Players

2-5

Play time

30-120 min

Age

?+

Complexity

2.2/5

Rating

6.96

Overview

How it plays

How does it play?

ATO #50 Die Atombombe is a card game for 2 to 5 players. Each player represents a faction inside German government, industry, or military circles, seeking to engage one of the Reich's prestigious research institutes to start work on a nuclear program.

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ATO #50 Die Atombombe is a card game for 2 to 5 players. Each player represents a faction inside German government, industry, or military circles, seeking to engage one of the Reich's prestigious research institutes to start work on a nuclear program. Acting through the Director of each center, players will need to size matters up, recruit other scientists, acquire scarce resources, (plus spy on their rivals, this is the Third Reich remember) and certainly go all out if they hope to develop atomic weapons... ...Or some players may instead focus on mastering and commercializing the secrets of the atom, hoarding both knowledge and resources for the “glorious post-war economy” they fondly imagine is sure to come after the war has been won through more conventional means. Progress is slow at first - the Russians are far away and enormity of the effort seems clear early on. And there are always other weapons more desperately needed now. As the course of the war darkens for Germany, players may see more official support being thrown their way, or engage in fruitless bickering among themselves over the best theories and resources required to succeed. Their finest scientists may even be drafted to serve as simple soldiers at the front! Fast and quick playing, Die Atombombe shows just how easy it was to be bewitched by the idea, and how hard it really was to mount an effective nuclear program under the increasing rain of Allied bombs and the Soviet menace looming to the east. —description from the publisher

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Editions

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Game and edition data

All specifications (4)

Play and group

Players
2–5
Best with
3–5
Play time
30–120 min
Complexity
2.2/5
Credits and catalog connections

Credits

Designers

1
Steven Cunliffe

Artists

1
Mark Mahaffey

Publishers

3
Against the Odds Banana Games LPS, Inc.

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