Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Dice Wars is a 2-4 player tactics battleground with infinite replay value. Roll armies, shuffle the map, add new rules, play forever.
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Modular Board
Build the play area from interchangeable sections that vary between games.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Team-Based Game
Players compete in fixed teams and coordinate toward a shared team result.
Read the full game description
Dice Wars is a 2-4 player tactics battleground with infinite replay value. Roll armies, shuffle the map, add new rules, play forever. In this fantasy tactics game of war, players expertly maneuver randomly-generated armies of giant polyhedral dice across an ever-changing hex-grid battlefield to outwit, outplay, and outlast their opponents. Roll your units, discover synergies on the fly, then deploy merciless combos to command your forces to victory! With hundreds of team compositions, hundreds of map layouts, a rotating set of bonus-granting cities to conquer, and seven optional gameplay challenges (including powerful magic relics, faction bonuses, and prestige units) to customize your gameplay experience, you'll never play the same game twice. —description from the publisher