Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
This game covers the post-invasion period of the Normandy campaign, from June 25th to the first week of September 1944. 1 turn is 3 days, each hex is 8.5 miles, units are divisions. 1 map, 18 pages of rules, 400 counters. Published in a ziplock.
Core mechanisms
Key systems that shape the decisions players make.