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Das Kleine Gespenst box art
2005 Ranked #12,448

Das Kleine Gespenst

Children game has players use magnetic keys to search castle rooms for images shown in its windows. Correct doors earn cannonballs, but a final dexterity challenge determines how many are needed to win.

Children's Action / Dexterity Children's Game Memory Authors: Otfried PreuÃ?ler

Players

2-4

Play time

Not listed

Age

5+

Complexity

1.2/5

Rating

6.02

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.9/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 1.7/5

Low interaction

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Kai Haferkamp is developing into a specialist in converting children's literature into games. After 'The Little Prince' comes this year's The Little Ghost, based on the book by Otfried Preussler.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Kai Haferkamp is developing into a specialist in converting children's literature into games. After 'The Little Prince' comes this year's The Little Ghost, based on the book by Otfried Preussler. The game picks up the storyline about the players, on the stroke of midnight, spending the witching hour flitting through the dark halls of Castle Eulenstein with the little ghost. Whenever the great clock in the city hall marks the passing of another hour, a picture shows up in one of the viewing windows. Whatever is shown on the picture is what the children must now find behind the closed doors of the castle. They accomplish this with the help of a mysterious magnetic set of keys that, as if through the hand of a ghost, opens the doors of the old castle. For each correctly-opened door one receives a gleaming cannonball. How many of these balls will be required for victory is decided only by the final dexterity game in the knight's hall. Ages 5 and up

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Editions

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–3
Play time
15 min
Age
5+
Complexity
1.2/5
Credits and catalog connections

Credits

Designers

1
Kai Haferkamp

Artists

2
Bluguy F. J. Tripp

Publishers

1
KOSMOS

Linked items

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