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Dark Castle box art
2016 Ranked #18,037

Dark Castle

A two-player fantasy area-control game has the Raven Lord and Brave collect magic stones, control towers, and cast spells for magical power. Secret chamber rewards and timely interference decide the contest after four rounds.

Card Game Fantasy Action Queue Area Majority / Influence

Players

2

Play time

Not listed

Age

12+

Complexity

?/5

Rating

6.18

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

Description from the publisher: Immortal Raven Lord may transform all of humanity to ravens by simply touching them. Miracle Princess may break the curse of the raven.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Description from the publisher: Immortal Raven Lord may transform all of humanity to ravens by simply touching them. Miracle Princess may break the curse of the raven. Unfortunately, she was imprisoned in one of the towers in the Castle of Raven Lord. One day, the Brave with the power of bluebird, in order to rescue the imprisoned princess, opens the gate of the castle. He explores the rooms in the corridor carefully, trying to find a way to defeat the Raven Lord. Will he succeed? Or will the Raven Lord continue his dominion over the kingdom? Dark Castle is a fantasy-themed two-player game, with one playing the Raven Lord and the other playing the Brave. They may move around the cloister to collect magic stones to control the five towers or use grimoires to cast powerful magic to interfere with the opponent. Moving your character wisely grants you the most helpful magic stones, while casting magic at the right time helps you gain the upper hand over your rival. After four rounds, players earn magical powers for dominating the five towers and through the rewards from the secret chambers. The player with the most magical powers wins!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (4)

Play and group

Players
2
Best with
2
Play time
15 min
Age
12+
Credits and catalog connections

Credits

Designers

1
Wei-Min Ling

Artists

2
Tomasz Larek Maisherly

Publishers

2
EmperorS4 Nasza Księgarnia

Linked items

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