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Dampfross box art

Dampfross

Players

2-6

Time

?-?

Age

10+

Weight

2.18

Rating

6.21

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.

Replay value

Dampfross has a high replayability score due to its high variability gameboard, strategic depth, and scalability. The presence of expansions and moderate easiness to learn also contribute to its replay value.

Luck profile

Dampfross has a moderate level of luck involved in the game. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate the effects of randomness through strategic decisions and planning, luck still plays a significant role. The game outcome is a balanced mix of luck and strategy, making it suitable for players who enjoy a combination of chance and skill.

Overview

This game was originally designed by a teacher to be used as a learning tool. There are several different editions of this game (originally released in the UK as Railway Rivals), but most feature several different hexagonal maps of real locations, such as Tennessee and Germany. Starting from one of the cities pictured on the map, players build track during the first part of the game. Players receive a small bonus for reaching a city before anyone else, but otherwise funds are quite limited. After nearly every city has been connected to someone's rail line, several races are held on the resultant track. The starting city and destination city are determined randomly, and players can use each other's track (for a nominal fee, of course). After all races have been held, the player with largest bank account is the winner. This series of games is very similar to Mayfair Game's crayon rail games series, though they use erasable marker pens instead of crayons.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Credits

Designers

1
David G. Watts

Artists

1
Frank Pfeifer

Publishers

4
Alga Bütehorn Spiele (Buchholz Verlag) Laurin Verlag Schmidt Spiele