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Dameo box art
2000 Ranked #10,495

Dameo

Move pieces across a map while planning position and timing.

Abstract Abstract Strategy Grid Movement Category: Combinatorial

Players

2

Play time

Not listed

Age

8+

Complexity

2.5/5

Rating

7.60

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

A Checkers-like game that uses linear movement. Men can move straight or diagonally forward.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

A Checkers-like game that uses linear movement. Men can move straight or diagonally forward. Similarly, a line of men can advance as a group straight or diagonally forward. Kings move like a queen in Chess. Men and kings capture orthogonally only. Kings can capture at the long range. Maximum capture is enforced. Since men can move over other men of their own colour, gameplay is swifter and sharper than that of traditional Checkers.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
40 min
Age
8+
Complexity
2.5/5
Credits and catalog connections

Credits

Designers

1
Christian Freeling

Publishers

1
(Web published)

Linked items

No published linked games yet.