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Cyberpunk: The Collectible Card Game box art
2003 Ranked #22,773

Cyberpunk: The Collectible Card Game

Players assemble teams and send them on missions in a collectible card game, seeking a winning total through completed operations. They may instead pursue style or a sponsor agenda, giving each faction a different route to victory.

Customizable Games Card Game Collectible Components Collectible: Collectible Card Games Players: Two-Player Only Games

Players

2

Play time

Not listed

Age

6+

Complexity

2.43/5

Rating

5.56

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.8/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

From the Website Cyberpunk: The Collectible Card Game is a game based in the near dark future of the Cyberpunk world. The world of Cyberpunk is a world in which corporations are the elite ruling class, dark soldiers of fortune rule the streets, and everybody has a price.

Read the full game description

From the Website Cyberpunk: The Collectible Card Game is a game based in the near dark future of the Cyberpunk world. The world of Cyberpunk is a world in which corporations are the elite ruling class, dark soldiers of fortune rule the streets, and everybody has a price. It is a world based very much on authors like William Gibson, Bruce Sterling, Neal Stephenson, and movies such as "Blade Runner", "Johnny Mnemonic" (which was based on a Gibson story), and "The Matrix." Combining the elements of these popular worlds, Cyberpunk the CCG is a game where the player sits down to play the special agenda of one of the world's ruling groups (or Sponsors.) The player brings Hackers, Gangers, Rockers, Solos, and many other characters into a cohesive team under their command and then sends them on missions (Black Ops). Once the player has scored 100 ops points by completing missions (each mission is worth a different amount of points) the player wins. However -- in this world of intrigue and backstabbing - style is just as important. A player can also win if they manage to gather 100 points of style. The final way that a player can win is through the special agenda of their sponsor; each of the seven sponsors has a different agenda. 2013 Edition released in December, 2003 as a limited edition; 2020 Edition released February, 2004

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
30 min
Age
6+
Complexity
2.4/5
Credits and catalog connections

Credits

Designers

1
Peter Wacks

Artists

1
Santiago Iborra

Publishers

1
Social Games

Linked items

No published linked games yet.