Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Rival witch covens have been warring for the souls of Ipswich's townsfolk for years, but it ends now. You’ve been tasked to search home by home to find the witches and end this feud.
Core mechanisms
Key systems that shape the decisions players make.
Push Your Luck
Choose whether to secure current gains or risk them for a larger reward.
Memory
Remember previously revealed information, positions, or sequences.
Player Elimination
Players can be removed from contention before the game ends.
Secret Unit Deployment
Place or assign units secretly before their positions are revealed.
Read the full game description
Rival witch covens have been warring for the souls of Ipswich's townsfolk for years, but it ends now. You’ve been tasked to search home by home to find the witches and end this feud. Cunning Folk is a micro game of bluffing and deduction. You are townsfolk, investigating the houses of Ipswich for witches, good and evil. Look at a card and tell your friends which character you see to use its ability. Of course, you could lie. Your opponents might call you out, but everyone should tread carefully: Wrong once, and the town suspects you of witchcraft. Twice, and you are ostracized! Keep your wits about you and—if you lie, do it well.