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Cthulhu Crusades box art
2017 Ranked #18,115

Cthulhu Crusades

A medieval fantasy card game has rivals gather forces, breach enemy defenses, and seize a copy of the Necronomicon. Building siege weapons, sacrifices, ambushes, and summoned creatures create unpredictable paths to a decisive assault.

Card Game Horror Theme: Cthulhu Mythos

Players

2-4

Play time

15-30 min

Age

9+

Complexity

2.33/5

Rating

6.12

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Cthulhu Crusades is a fast-paced card game, as much about chance as strategy, set in the dark Middle Ages under the sway of the Necronomicon. Storm the castle walls, make sacrificial offerings, invoke and call up creatures in this highly snappy card game.

Read the full game description

Cthulhu Crusades is a fast-paced card game, as much about chance as strategy, set in the dark Middle Ages under the sway of the Necronomicon. Storm the castle walls, make sacrificial offerings, invoke and call up creatures in this highly snappy card game. In more detail, your objective is to storm the enemy castle and take possession of their copy of the Necronomicon. The shields represent the defense value of the castle, and to storm a castle, you have to carry out an attack (swords) superior to its defenses (shields). To launch an attack, you should gather army formations, which are represented by soldiers, bowmen, and siege weapons cards. (You can attack with one or several cards at once.) Note that a castle cannot be attacked while its walls protect it. The village deck provides the basic resources of your village: soldiers, archers, gold, cultists, sacrifices, builders, thieves, etc. You start with five cards, and on each turn you steal a card from this deck and carry out one single action: attack, defend, build, call up, sacrifice, etc. Lay ambushes for your enemies, steal their gold, and surprise them with a night-time attack so they can't tell what you're attacking them with. Use the arcane knowledge of your cultists to call up the powerful creatures of the Cthulhu deck and scare the wits out of your rival while in combat. The siege deck contains siege weapons to carry out more powerful attacks, and you can use builders and gold to construct your siege weapons. Get special cards to scale the walls with greater speed and trick your enemies with the Cthulhu offering. The sea hides the terrible Deep Ones. If you manage to keep them happy by offering sacrifices, they will reward you with additional resources — but you never know how many Deep Ones might come!

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Editions

Language and publisher variants currently recorded in the catalog.

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
15–30 min
Age
9+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
Alberto Cano

Artists

1
Robert Albauer

Publishers

2
Cthulhu Project Invedars

Linked items

No published linked games yet.