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Cribbage box art
Ranked #701

Cribbage

Classic card game where players form combinations while pegging points along a distinctive board. Discarding to the shared crib creates a constant choice between improving your hand and giving the dealer valuable scoring cards.

Abstract Card Game Hand Management Card Games: Adding Card Games: Outplay

Players

2-6

Play time

Not listed

Age

10+

Complexity

1.9/5

Rating

7.09

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 3.5/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Cribbage is a card game invented in the early 17th century, based on the earlier game Noddy. It is played with a deck of standard playing cards and a signature piece of equipment called the cribbage board.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Cribbage is a card game invented in the early 17th century, based on the earlier game Noddy. It is played with a deck of standard playing cards and a signature piece of equipment called the cribbage board. Cribbage is traditionally played as a 2 player game. In the version usually played today, each player is dealt a hand of 6 cards, from which they discard 2 into a special pile called the Crib. One card is then cut from the draw pile and turned face up - it is considered part of each player's hand and of the Crib. The players then play cards in turn, scoring points for hitting certain totals, or for making sets or sequences. Score is kept by moving pegs along tracks on the cribbage board. This is repeated until both players have exhausted their hand of cards. Next, each player picks up their hand and determines all possible scoring combinations, pegging points again on the cribbage board. The dealer then picks up the Crib and scores it for all possible points. Then the cards are shuffled and the deal alternates. The winner is the first to reach 121 points. The origin date listed for this game is approximate.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–4
Play time
30 min
Age
10+
Complexity
1.9/5
Credits and catalog connections

Credits

Designers

1
Sir John Suckling

Publishers

1
(Public Domain)

Linked items

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