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Crazy Race box art

Crazy Race

Players

2-5

Time

30-60

Age

8+

Weight

1.6

Rating

6.87

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 2.7

Luck-sensitive

Table feel

Moderate level of interaction

Replay value

Crazy Race has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played and allows players to improve their strategies over time. The presence of expansions adds new content and gameplay elements, enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

The final luck score for Crazy Race is 5.33, indicating a balanced mix of luck and strategy. Random elements have a minimal impact on the game outcome, but players still have some ability to mitigate the effects of randomness through strategic decisions. The game relies on a combination of luck and player strategy, with neither factor dominating the outcome.

Overview

With this crazy game of dice, everything is possible! Sometimes the players race with their golf cart through the nocturnal zoo, sometimes they sneak by with all the speed of a snail — all with the goal of mastering the varied, always new race track. What is needed next to much daring and even more luck with the dice is the right animal at the right time. Sometimes the agile, fast cheetah is an advantage, sometimes the slow but persistent rhino. Even the camel can still bring victory! In Crazy Race, not only speed is required but also a lot of cleverness. The perfect family game: simple, fast, varied — and above all super-crazy!

Editions

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Credits

Designers

1
Alessandro Zucchini

Artists

1
Michael Menzel

Publishers

1
Ravensburger

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