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Covalence: A Molecule Building Game box art
Rich game profile

Covalence: A Molecule Building Game

In Covalence, players work together to accurately reconstruct a number of secret organic compounds. One player takes on the role of the “Knower” who has knowledge of the secret compounds, while all other players, “Builders”, must deduce what these secret compounds are, based upon...

Players

2-4

Time

15-40

Age

8+

Weight

1.7

Rating

6.30

Should this hit the table?

Quick read before the metadata.

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.8

More strategic control

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Covalence: a molecule building game has a high replayability score due to its high variability, strategic depth, and adaptability to different player counts. The presence of expansions and moderate easiness to learn also contribute to its replay value.

Luck profile

Covalence: A Molecule Building Game has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning, resulting in a game that is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

In Covalence, players work together to accurately reconstruct a number of secret organic compounds. One player takes on the role of the “Knower” who has knowledge of the secret compounds, while all other players, “Builders”, must deduce what these secret compounds are, based upon clues given to them by the Knower. All Builders must cooperatively utilize a limited number of clues available in order construct their compounds before the clues run out!

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Editions

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Files and documents

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Credits

People and publishers

Designers

1
John Coveyou

Artists

1
Tomasz Bogusz

Publishers

2
Ediciones MasQueOca Genius Games

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