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Count Of Nine box art
2019 Ranked #10,126

Count Of Nine

A solo economic city-building card game has a ruler gather resources and construct structures to score victory points. Choosing a high structure sets a long-term goal, while extra rounds reduce the final score.

Card Game Economic Hand Management Contests: 9 Card Nanogame PnP

Players

1-2

Play time

5-20 min

Age

12+

Complexity

2/5

Rating

6.50

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Count of Nine is a solo, 9 card, economic, city building Euro-style game. You are the Count(ess) of the small territory of Nine.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Count of Nine is a solo, 9 card, economic, city building Euro-style game. You are the Count(ess) of the small territory of Nine. Search your land for resources to build basic structures that will provide more resources. Use these structures and resources to build up your small village into a powerful economic force. Count of Nine is played with 9 double-sided cards containing up to 2 resources and up to 2 structures on each side of the card. There is no board, no dice, no cubes, no meeples, just the 9 cards, so it makes a great travel game. The goal is to score the most victory points in a match, which is made up of 2 separate games. In each game, first select one of the 5 "high structures" that will be your goal of the game. The 5 high structures are: Castle, Cathedral, Monument, Harbour, and Town Square. Then, play through the deck of the remaining cards (called a round) and use resources on adjacent cards, and resources provided by already built structures to build additional structures. Play multiple rounds to get everything you need to build your selected high structure. Continue playing to accumulate additional victory points. Victory points are awarded several ways: - Victory points marked on some of the structure cards - 1 victory point for each different structure built - 2 victory points for each pair of identical structures built - 5 victory points is a second "high structure" is built Final score for each game is total victory points minus the number of rounds played. Final score for the match is the total of both games. Count of Nine was created for the 2018-19 Card Nanogame Print and Play Contest. Released in the August 2019 Board Game of the Month Club $10+ package. Structure art from the Nuremberg Chronicle, 1493

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Editions

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Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
2
Play time
5–20 min
Age
12+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
Scott Allen Czysz

Artists

1
Giampiero Randazzo

Publishers

2
(Web published) Button Shy