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Copernico box art
2018 Ranked #17,254

Copernico

A card-drafting pattern game where players build a personal grid, complete special schemes, and score the most points. Passing cards reveals opponents’ options, while copying their patterns and unlocking secret objectives reward careful deduction.

Card Game Deduction Open Drafting Pattern Building

Players

1-5

Play time

15-25 min

Age

10+

Complexity

1.5/5

Rating

7.19

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

As one of Copernicus' helpers, we'll help him develop a new theory for his "De revolutionibus orbium coelestium". In this card drafting game, the players will compete to finish drawing their own schemes on the board, by playing cards in a 3x3 grid.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

As one of Copernicus' helpers, we'll help him develop a new theory for his "De revolutionibus orbium coelestium". In this card drafting game, the players will compete to finish drawing their own schemes on the board, by playing cards in a 3x3 grid. Players will draw four cards each turn, keeping one, discarding another, and giving the other two cards to the players to their sides. In order to play the cards, they will have to discard some from their hands as a cost. The players will have to follow a personal special pattern while trying to make lines with same-coloured cards. They can also try to guess the other players' paterns to copy them and get even more points. There will also be 2 more secret scoring bonus cards, which can be looked at by advancing your scheme in your board. When a player finishes their 3x3 board grid, the game ends for everyone. The player with the most victory points (given by lines, patterns, secret objectives and the used cards), will be the winner. —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–5
Best with
1–5
Play time
15–25 min
Age
10+
Complexity
1.5/5
Credits and catalog connections

Credits

Designers

2
Julio Romacho David S Serrano

Publishers

1
Tetrakis

Linked items

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