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The Convicted box art
2014 Ranked #7,831

The Convicted

A cooperative colony-defense campaign has convicts build a settlement, research technology, and withstand relentless native attacks. Resources, recruits, and fortifications must turn a small outpost into a fortress.

Strategy Games City Building Civilization Action Points Point to Point Movement

Players

1-4

Play time

45-900 min

Age

12+

Complexity

3.89/5

Rating

7.24

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The Convicted is a cooperative board game for 1-4 players. Fight for survival in a hostile land, expand your town and stand ground against continuous surge of enemies!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The Convicted is a cooperative board game for 1-4 players. Fight for survival in a hostile land, expand your town and stand ground against continuous surge of enemies! In The Convicted players become convicts who were given a second chance to expiate their crimes. In order to prove their devotion, they need to colonize new lands in the name of the king. They start building their headquarters – town – with just a handful of footman, and a few structures. Through the development of fortifications, buildings, researching new technologies, gathering resources and training recruits they can transform their colony into an impenetrable fortress. Alas, the new world is full of indigenous inhabitants who by any means possible try to get rid of unwanted colonizers. Countless hordes of barbarians, forest people, ferocious monsters and wolf men with their beasts and war machines will spare no effort to storm the town and its defenders. The whole game-play consists of a campaign of 20 turns, ~45 minutes each (15 hours total). The use of random opponent selections and attack directions makes each game a unique experience.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–4
Play time
45–900 min
Age
12+
Complexity
3.9/5
Credits and catalog connections

Credits

Designers

1
Mateusz Albricht

Publishers

1
Officina Monstrorum